Clover Retribution All Races Guide

Feature image for our Clover Retribution Races guide. Image shows the reroll screen for races.

Want to know about Clover Retribution All Races? Our guide goes over each race, the chances of obtaining them, and all the bonuses that come with each race.

You can play Clover Retribution on Roblox via Google Play. Unsure what traits are best? Take a look at our Clover Retribution Trait Tier List to find out! If you want to find out which race is best, we have a Clover Retribution Race Tier List.

Clover Retribution All Races Guide

There are six differences races in Clover Retribution, which some being easier to obtain than others. You can get races by rolling for them in the main menu. When opening the game, select the ‘Spin’ button on the left hand side of the screen to reroll for races.

Below is each race, their chance of being dropped in %, and their bonus buffs.

Common (52%)

  • Human – No bonus buffs.

Uncommon (36%)

  • Dwarf – Increases the chance of rare crafted goods to be dropped, and all crafting prices are lowered.

Rare (9%)

  • Orc – You will receive the Fighter trait and +3 Strength.
  • Goblin – You will receive the Gold Fever trait.
  • Beast – Your Bludgeoning damage gets increased by 10%. You also get +3 Strength and +7 Constitution.

Epic (2%)

  • Hybrid Elf – +5% in Piercing and Slashing damage, +5% Mana, +2 Intelligence, and +2 Dexterity.
  • Stonekin – 25% less Bludgeoning damage, +25% HP, +5 Strength, and +10 Constitution.

Legendary (0.11%)

  • High Orc – +10 Strength and +2 Constitution.
  • High Elf – +15% Mana, +12% Magic Damage, and +5 Intelligence.
  • Dark Elf – +20% Fire Damage and +5 Intelligence.
  • Lynthari – You will get the Frostward trait and +10 Dexerity.

Mythic (0.02%)

  • Mahari – You will gain the Adaptive Offense passive ability and receive +25% Mana. The wheel that is hanging over your head will turn once for single-target damage and twice for multiple-target damage. (5 Turns = Resistance and 3 Turns = Reduction)
  • Ryomen – When you aren’t in combat, your Health Regen will double. You will also gain the High-Speed Regeneration trait, +10% Mana, and +10 Constitution.

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